VineBoomSighting

v1.0.0·Updated 2025-03-11

Replaces audio of enemy and dead teammate sightings with a vineboom

About this mod Author’s original text

Vine Boom Sighting

Replaces the original audio with a vineboom for:

  • Sightings of enemies
  • Discovery of dead teammates

How to use

  • Use some form of mod manager like the gale mod manager.

Manual installation:

  • Download bepinex and soundAPI, and VineBoomSighting.
  • Extract the files
  • Move/Copy the folders into the game root under Bepinex mirroring the structure provided by the mod/api.

Issues:

In case of issues or bugs you can contact on discord username: oknorton

W

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackloaforc-loaforcsSoundAPI

File & checksum

Filename
VineBoomSighting-1.0.0.zip
File size
187.4 KiB