VineBoomSighting
Replaces audio of enemy and dead teammate sightings with a vineboom
About this mod Author’s original text
Vine Boom Sighting
Replaces the original audio with a vineboom for:
- Sightings of enemies
- Discovery of dead teammates
How to use
- Use some form of mod manager like the gale mod manager.
Manual installation:
- Download bepinex and soundAPI, and VineBoomSighting.
- Extract the files
- Move/Copy the folders into the game root under Bepinex mirroring the structure provided by the mod/api.
Issues:
In case of issues or bugs you can contact on discord username: oknorton
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackloaforc-loaforcsSoundAPI