ValuableTracker
HUD valuable tracker for modern R.E.P.O. with sold, in-cart, destroyed, and discover-all map support. Requires BepInEx HideManagerGameObject=true on current R.E.P.O. builds.
About this mod Author’s original text
ValuableTracker
Client-side R.E.P.O. HUD for tracking valuables in modern builds.
Author: MechGaming
BepInEx Requirement
Current R.E.P.O. builds can destroy visible BepInEx plugin components during startup. Set HideManagerGameObject = true in BepInEx/config/BepInEx.cfg if hotkeys or menus do not run.
Features
- Shows Sold: S (Collected) / Total valuables.
- Counts In Cart valuables as collected progress while still displaying them separately.
- Counts Destroyed valuables as collected progress while still displaying them separately.
- Press F4 to open the settings window.
- Includes a Discover All Valuables button that marks every tracked valuable as discovered and adds it to your map.
Config
After first launch, edit BepInEx/config/MechGaming.REPO.ValuableTracker.cfg.
- [Controls] MenuKey: defaults to F4.
- [HUD] ShowHUD: defaults to true.
- [HUD] ShowInCart: defaults to true.
- [HUD] ShowDestroyed: defaults to true.
- [HUD] RightOffset: defaults to 18.
- [HUD] TopOffset: defaults to 275.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: