TumbleAttackStun
The monsters will be stunned when you use the tumble attack. Configure the stun duration/time; only the host needs to have it.
About this mod Author’s original text
Tumble Attack Stun
The monsters will be stunned when you use the tumble attack on them. Configure the stun duration/time; only the host needs to have it.
Features
- The monsters will be stunned when you use the tumble attack on them.
- Configure the stun duration/time in seconds.
- Only the host needs to have the mod installed — clients do not.
- Configuration changes apply when loading a level.
Requirements
- BepInEx Pack for R.E.P.O.
Installation
- Install the latest BepInEx Pack.
- Place TumbleAttackStun.dll into your BepInEx/plugins folder.
- Launch the game once — the configuration file will be generated automatically inside BepInEx/config.
Configuration
All settings are controlled through the generated file: osmarbriones.TumbleAttackStun.cfg
located in BepInEx/config.
The StunSeconds value defines the seconds the monster will be stunned after the attack.
Example:
StunSeconds = 3
Support
If something doesn’t work, feel free to send an email to osmarbriones@outlook.com and I’ll do my best to fix it.
Credits
Developed by Osmar Briones
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: