TotalLootTracker
Shows total remaining loot value in REPO.
About this mod Author’s original text
Total Loot Tracker
Adds a HUD label showing how much loot value is left in the level, updating in real time as items are damaged, destroyed, or extracted.
Features
- Loot Left label in the bottom-right of the HUD showing the total dollar value of remaining items in the level
- Extracted label (green, fades out) showing the value of the most recent extraction
- Damage label (red, fades out) showing accumulated item damage since the last hit — stacks if multiple items are broken in quick succession
- Automatically hides during shop visits
- Correctly handles surplus extraction bags (the overflow bag is added back to the remaining total)
- Tracks enemy valuables that spawn mid-round
- When enabled, will show the summary of cosmetic boxes for the round at first extraction
Configuration
Settings are in BepInEx/config/Korbah.TotalLootTracker.cfg after first run:
| Key | Default | Description |
|-----|---------|-------------|
| Labels.HoldDuration | 2 | Seconds the Extracted/Damage labels stay fully visible before fading |
| Labels.FadeDuration | 1 | Seconds the fade-out animation takes |
| Labels.EnableCosmeticBoxDetection | false | Display the cosmetic box summary at level start |
| Labels.CosmeticBoxDisplayDuration | 4 | How long the cosmetic box summary is shown at level start (seconds) |
Dependencies
- BepInEx 5.4.2305+
- MenuLib 2.5.3+
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: