The Slime Gun
A futuristic Slime Gun for R.E.P.O. - coats enemies in toxic goo that slows and damages them, while healing friendly players (who are still slowed).
About this mod Author’s original text
The Slime Gun!!
A futuristic Supersoaker-style slime weapon for R.E.P.O.
How it works
Use the Slime Gun like a normal held weapon to spray a narrow stream of slime.
| Target | Slime Effect |
|---|---|
| Enemies | Slowed + Damage over time |
| Friendly players | Slowed + Healing over time |
Re-coating a target refreshes the effect duration. The slime tank recharges automatically when you stop firing.
Configuration
All values are tunable in BepInEx/config/com.amgru.slimegun.cfg:
| Setting | Default | Description |
|---|---|---|
| DamagePerTick | 5 | Enemy damage per tick |
| HealPerTick | 10 | Player healing per tick |
| SlowAmount | 0.78 | Movement slow fraction (0-1) |
| Duration | 6 s | Slime effect duration |
| TickInterval | 0.5 s | Seconds between ticks |
| TankCapacity | 100 | Max slime tank size |
| DrainRate | 4/s | Drain while firing |
| RechargeRate | 8/s | Recharge when idle |
| GlobSpeed | 6 m/s | Projectile speed |
Dependencies
- BepInEx
- REPOLib
Changelog
See CHANGELOG.md.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: