SpectateVoiceVolume
Adds a pause menu slider to balance how loud dead teammates and alive players are while you spectate. Remembers your setting. Client side, the host doesn't need it.
About this mod Author’s original text
SpectateVoiceVolume
Balance the spectator voice chat. When you die you hear your dead teammates and the players still alive at the same time, so this adds a slider to the pause menu to turn one side down.
Toward Alive the dead chat gets quieter, toward Dead the living get quieter, and in the middle both play at normal volume (so it does nothing until you actually move it).
The slider only shows up while you're spectating and it remembers where you left it. Everything is client side, other players hear each other like normal and the host doesn't need the mod.
Install
Mod manager (r2modman / Gale): just install it, BepInEx is required.
Manual: drop SpectateVoiceVolume.dll into BepInEx/plugins.
Config
File: BepInEx/config/redos.spectatevoicevolume.cfg
- Balance: slider value, 0 = only dead chat, 1 = only alive players, 0.5 = both normal
- Enabled: turn the mod off
- ShowSliderAlways: keep the slider on screen even while you're alive, handy for setting it up
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: