SoloHUD

v1.14.0·Updated 2026-10-07

F1 overlay: map value, monster roster, and a minimap that follows you - or your death head once you are down. Client-only, so it is safe in any lobby.

About this mod Author’s original text

SoloHUD

An overlay for R.E.P.O. Toggle it with F1.

Who needs it

Only you. Nothing here touches networked state, so it changes what is on your screen and

nothing else. Safe in any lobby, including ones you did not make.

What it shows

Map value — three figures, each one switchable: what the whole level is worth, what is still

out (not riding in a cart and not already in an extraction), and what is in the room you're in.

Plus the goal and what you have hauled, without walking back to check.

Monster roster — what actually spawned on this map, so you know what is out there. Hold R for

the full list.

Minimap — where you are, drawn from the game's own map. Once you are down it follows your death

head instead, marked in red, so being dead is not the same as being blind.

It hides itself while the pause menu or the map tool is open, so it never covers what you are

reading.

Settings, in the game

Everything is in the game's own settings menu, no config file needed: every switch and slider

(each value, the monster list, the minimap, its size and range, text size, background) at the bottom

of the Gameplay page, and both keys — show/hide and the monster list — at the bottom of

Controls, rebindable there. Backspace switches a key off.

Installing

Install Mod Manager or r2modman and it lands in BepInEx/plugins on its own.

By hand: drop the.dll into BepInEx/plugins.

Needs BepInEx 5. Built against R.E.P.O. v0.4.4.3.

Author

Made by HappyTheLegend.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SoloHUD-1.14.0.zip
File size
37.7 KiB