SolarBatteriesFixed

v1.0.0·Updated 2026-06-11

The battery automatically charges when the flashlight shines on it. Solar Charging based on Omniscye fixed and released independently.

About this mod Machine translation

\# Solar Batteries Fixed

The battery automatically charges when the flashlight shines on it. Solar Charging based on Omniscye fixed and released independently.

Version: 1.0.0

\## Overview

When the player turns on the flashlight and shines it on battery-like items, the battery will automatically charge. Charging rate (integer) and illumination distance are configurable. Valid for host/single player only.

\## ⚠️ License Statement

This module is modified based on Omniscye's \Solar Charging

\## ✨ Function

\-The battery automatically charges when exposed to flashlight

\-Charging rate configurable (integer, default 5% per second, range 1-10%)

\- Illumination distance is configurable (default 3 meters)

\-Master switch control

\## Install

\- Make sure BepInExPack is installed

\- Place SolarBatteriesFixed.dll into the BepInEx/plugins folder

\- Start the game and the module will automatically generate a configuration file

\## ⚙️ Configuration

Configuration file location: BepInEx/config/cn\_xc.SolarBatteriesFixed.cfg

| Configuration items | Default value | Description |

|---|---|---|

| EnableMod | true | Master switch |

| ChargeRate | 5 | Charging percentage per second (integer, 1-10) |

| MaxRange | 3.0 | Maximum irradiation distance (0.5-10) |

\## Acknowledgments

Thanks to \\Omniscye\\ for the original Solar Charging mod and the open source license.

\## Communication on module issues

QQ group: 573485890

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SolarBatteriesFixed-1.0.0.zip
File size
64.8 KiB