ShopMoneySetter

v4.0.0·Updated 2026-05-11

【Host Only MOD】Sets or adds shop money at shop start.

About this mod Machine translation

ShopMoneySetter

COMPATIBLE WITH COSMETICS UPDATE V0.4.0.

This mod is a host-only mod that sets the shop money to a configured value or adds a configured bonus when the shop starts.

Overview

ShopMoneySetter temporarily changes the run money before shop item population, then applies the final configured money after the shop starts.

This helps control the shop budget while still allowing the shop stock generation to behave as intended.

Mod Type

Host Only MOD.

Only the host needs to install this mod.

Participants do not need to install it.

Main Features

  • Temporarily applies shop population money before shop stock generation.
  • Sets the final shop money directly when Direct Set Mode is used.
  • Adds bonus money to the earned run money when Add Bonus Mode is used.
  • Supports random ranges for direct set money and bonus money.
  • Reapplies final shop money several times after shop start to reduce sync timing issues.
  • Supports REPO v0.4.0 multi-shop behavior without relying on SemiFunc.IsLevelShop.

Configuration

| Section | Config | Description | Default | Min | Max |

|---|---|---:|---:|---:|---:|

| A General | EnableMod | Enables or disables this mod | true | false | true |

| A General | ShowDebugLog | Shows detailed debug logs | false | false | true |

| B Shop Populate | TemporaryShopPopulateMoneyK | Temporary money in k$ used only before shop item population | 100 | 0 | 2147483647 |

| C Direct Set Mode | MinMoneyK | Minimum final money in k$ when add mode is disabled | 0 | 0 | 2147483647 |

| C Direct Set Mode | MaxMoneyK | Maximum final money in k$ when add mode is disabled | 30 | 0 | 2147483647 |

| D Add Bonus Mode | EnableAddToEarnedMoneyMode | Adds bonus money instead of setting final money directly | false | false | true |

| D Add Bonus Mode | AddMoneyMinK | Minimum bonus money in k$ when add mode is enabled | 0 | 0 | 2147483647 |

| D Add Bonus Mode | AddMoneyMaxK | Maximum bonus money in k$ when add mode is enabled | 30 | 0 | 2147483647 |

| E Sync | FinalApplyRetryCount | Number of times to reapply final money after shop starts | 3 | 1 | 20 |

| E Sync | FinalApplyRetryIntervalSeconds | Interval in seconds between final money reapply attempts | 0.5 | 0 | 10 |

Mode Details

Direct Set Mode

When EnableAddToEarnedMoneyMode is false, the final shop money is selected from MinMoneyK to MaxMoneyK and applied directly.

Example:

  • MinMoneyK = 10
  • MaxMoneyK = 30
  • Final shop money = randomly selected from 10k$ to 30k$

Add Bonus Mode

When EnableAddToEarnedMoneyMode is true, the mod preserves the money earned before the temporary shop population value is applied, then adds a bonus selected from AddMoneyMinK to AddMoneyMaxK.

Example:

  • Earned money before shop = 45k$
  • AddMoneyMinK = 5
  • AddMoneyMaxK = 15
  • Final shop money = 45k$ + random 5k$ to 15k$

Notes

  • This mod changes the run currency in k$ units.
  • The temporary shop population money is only used before shop item population.
  • The final money is applied after the shop starts.
  • If multiple money-related mods are installed, the last mod that writes run currency may override the result.

※Mod created by AI

ShopMoneySetter Japanese

COSMETICS UPDATE V0.4.0対応済み.

REPOが好きな日本人のための日本人のみのREPOのDiscordサーバーあります!

Participate in the following のリンクから!

このMODは, ホスト専用の, and ショップのholding gold をsetting value at the beginning will be added to the ボーナスで変 updated するMODです.

summary

ShopMoneySetter is applicable to the temporary holding amount before the product is generated, and the final holding amount is applicable to the final holding amount after the setting is started.

これにより, ショップの品揃えGeneration useの久久と,実记にプThe gold held by the レイヤーが makes the えるショップ divided into けて to control the できます.

Import distinction

Host Only MOD。

ホストだけが Import すればaction します.

The introduction of participants is not required.

Main function

  • It is applicable to the gold held immediately before the creation of the ショップ品揃え
  • When using the Direct Set Mode, the final amount of gold held by the company can be directly …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ShopMoneySetter-4.0.0.zip
File size
92.1 KiB