shop prices modifier
If you find money useless in the late game, this might be what you need.
About this mod Author’s original text
- The playability of the game decreases in the later stages after using various convenient mods, such as TeamUpgrades and SharedHealth.
- The intention is to allocate more funds towards items that require repeated purchases.
- The prices of configurable treatment packs, upgrade items, and energy crystals.
- The configurable items can have basic multipliers, random multipliers, player-influenced base values, level base values(use with caution), and so on.
- The default configuration removes the official discount and reverses it.
- It can be used in both single-player and multiplayer modes.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack