SharedUpgrades
When any player in the lobby buys an upgrade (health, stamina, strength, reach, speed, jump, tumble launch), all other players receive the same upgrade automatically.
About this mod Author’s original text
SharedUpgrades
When any player in the lobby buys an upgrade, every player receives it automatically.
Upgrades Shared
- Health
- Stamina / Energy
- Sprint Speed
- Grab Strength
- Grab Range (Reach)
- Extra Jump
- Tumble Launch
How It Works
The host detects when any player purchases an upgrade and instantly applies the same upgrade to all other players in the lobby. Only the host needs to run the sync — no extra mod required for clients.
Installation
- Install BepInEx if you haven't already.
- Drop SharedUpgrades.dll into BepInEx/plugins/SharedUpgrades.
- Launch the game.
Notes
- The host must have the mod installed for syncing to work.
- Clients do not need the mod installed.
- Compatible with vanilla upgrades out of the box.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack