SharedLiabilityDamage

v4.0.0·Updated 2026-05-10

【Host Only MOD】Adds shared liability damage on player death with truck and extraction point safe-zone exclusion.

About this mod Machine translation

COMPATIBLE WITH COSMETICS UPDATE V0.4.0.

SharedLiabilityDamage

This mod is a host-only mod that deals shared liability damage to every survivor whenever any player dies, while preventing loop-triggered deaths and optionally excluding players inside the truck or extraction points.

Gameplay video

Overview

  • When a player dies, the host applies damage to all living players
  • Damage is based on each survivor's own max health
  • Deaths caused by this mod do not trigger another shared damage chain
  • Players inside the truck or any extraction point can be excluded
  • Updated for REPO v0.4.0 damage method compatibility

Features

  • Host-only execution
  • Runs only in multiplayer
  • Runs only on the Master Client
  • Non-host clients do not execute the damage logic
  • Per-survivor shared liability damage
  • Hooks PlayerAvatar.PlayerDeathRPC
  • Enumerates all PlayerAvatar instances
  • Checks each player's alive state
  • Reads each survivor's max health
  • Deals DamagePercent of that survivor's own max health
  • Safe-zone exclusion
  • Can exclude players inside the truck
  • Can exclude players inside extraction point rooms
  • Uses REPO room volume checks where available
  • Enabled by default
  • REPO v0.4.0 compatibility
  • Handles the updated player damage path
  • Avoids build errors caused by changed HurtOther overloads
  • Keeps a legacy-safe fallback path for older references
  • Anti-loop behavior
  • Marks players damaged by this mod for a short duration
  • If that marked player dies from shared liability damage, the next shared damage event is skipped
  • Prevents one death from creating an infinite death chain

Configuration

General.DamagePercent

  • Description: each death deals N% of each survivor's max health to that survivor
  • Default: 10
  • Minimum: 0
  • Maximum: 100
  • Notes: 0 disables the mod

General.ExcludeTruckAndExtractionPointPlayers

  • Description: do not apply shared liability damage to players inside the truck or any extraction point room
  • Default: true
  • Minimum: false
  • Maximum: true
  • Notes: recommended to keep enabled for safe-zone friendly gameplay

Usage

  • Install the mod on the host
  • Start a multiplayer session as the Master Client
  • Configure General.DamagePercent
  • Configure General.ExcludeTruckAndExtractionPointPlayers if needed
  • When any player dies, all valid survivors receive shared liability damage

Notes

  • This is a host-only mod
  • The mod is designed for multiplayer
  • The host controls the actual shared damage logic
  • Players in the truck or extraction point rooms are ignored when the safe-zone exclusion setting is enabled
  • Shared liability damage deaths do not recursively trigger more shared liability damage

Contact

  • REPO JP

*

  • REPO Modding Server

*

  • SharedLiabilityDamage Forum

*

※Mod created by AI

COSMETICS UPDATE V0.4.0対応済み.

SharedLiabilityDamage

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Participate in the following のリンクから!

このMODは、ホスト専用の、Who かが死ぬたびにsurvivor へ连帯RESPONSIBILITY ダメージを与え、 Chain Death を Defense ぎつ つ, トラック内 やのプレイ ヤーを Exclusion できる MOD です in the トラック内やPINSHOU.

プレイanimation

summary

  • Whoever dies and survives will be paid to all the survivors
  • The maximum physical strength of each survivor is the standard
  • このMODのダメージで死んだoccasionはchain発动しない
  • Excluded from the ones located in the Tolero store.
  • REPO v0.4.0のダメージprocessing changesへ対応

Function

  • ホスト専 movement
  • マルチプレイ时のみ action
  • Master Client processing
  • Non-ホスト participants are handled by ではダメージを実行しない
  • The Survivor's Responsibility
  • PlayerAvatar.PlayerDeathRPC をフック

*Full PlayerAvatar list

*Confirm the living status of each person

  • Obtain the maximum physical strength of each survivor
  • The maximum physical strength of the survivor himself is given by DamagePercent.

*Except for safe areas

  • Possible exceptions for Toropod inner tubes
  • Possible exceptions may be made for items within the collection center.
  • It is possible to use RoomVolume judgment on the REPO side only.

*Initial value is not valid

  • REPO v0.4.0 …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SharedLiabilityDamage-4.0.0.zip
File size
108.8 KiB