SharedEnergy

v2.0.0·Updated 2026-05-09

Replaces per-weapon battery with a shared energy pool from the charging station.

About this mod Author’s original text

SharedEnergy

Removes the need to physically charge weapons at the charging station.

Energy crystals fill a shared pool, and weapons draw from it automatically.

How it works

  • Buy energy crystals → shared pool fills up
  • Fire weapons → pool is consumed instead of weapon battery
  • When pool is empty → weapon battery is used as normal

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SharedEnergy-2.0.0.zip
File size
126.8 KiB