ScoreRace

v4.1.0·Updated 2026-10-04

Compete on matching stages in up to 24 teams, with 144 competitors and 150 participants including spectators. 同じステージでMAX24チームが対戦. There are 144 people in the competition and 150 people in the competition.

About this mod Author’s original text

ScoreRace

English

Overview

ScoreRace is a score competition for R.E.P.O. Compete on matching stages, with one player per team for individual competition or several teammates cooperating. Up to 150 participants, including spectators, can join; at most 144 players compete. Solo remains a score attack.

Earn points for delivery, clear time and avoiding damage, plus box and hunt bonuses. Individual death scores zero. In multiplayer, the shared score becomes zero when the whole team is eliminated.

Requirements

  • Every player needs ScoreRace and BepInExPack 5.4.2100 or a later compatible version.
  • Everyone must use the same mods and mod settings. ScoreRace's own gameplay settings are the exception: the host's settings apply to everyone.
  • REPOConfig is optional and provides the in-game settings screen.

Installation

Install with a compatible mod manager and launch using Modded. For manual installation, place ScoreRace.dll in your profile's BepInEx/plugins folder. Avoid installing more than one copy.

Install REPOConfig as well if you want to change settings in the game.

Multiplayer

  • Up to 150 participants, with at most 144 competitors. Initial spectators count toward the total. Starting a race requires at least one competitor.
  • The host chooses gameplay settings; guests use those settings automatically.
  • A one-person team plays its own stage. Multiple teammates cooperate in one stage and share their result. Other teams play separate matching stages.
  • Joining during a race places you in Spectators after your mods and settings are checked. The race continues. You can choose a competitive slot in the next lobby.
  • Team hosts are selected by average teammate ping. If the global host is in a team of two or more and another member averages 50 ms or less, the lowest-ping qualifying member is preferred. If all alternatives exceed 50 ms, the global host is also eligible. Exactly 50 ms qualifies. One-person teams use their sole member; ties use a consistent order.
  • This rule applies at the start and when a disconnected team host is replaced. Replacement uses the remaining members and preserves team progress and remaining revivals.
  • If the lobby host leaves after the start, a remaining participant takes over the next-race controls.

Starting a race

  • For solo play, select SINGLEPLAYER from the title.
  • For multiplayer, the host selects PRIVATE GAME, chooses a region and waits for everyone in the lobby.
  • Open PLAYERS [TAB] to assign competitors, teams or initial spectators. The host selects START GAME. Once the stage is ready, a countdown starts the race.
  • During a race, use Esc → QUIT TO MENU to leave.

Singleplayer and Private Game skip save selection. Public Game and Tutorial are hidden on the title while ScoreRace is enabled.

Assigning participants

Open PLAYERS [TAB] in the standard lobby. The panel contains a large MEMBERS list, SPECTATORS, TEAM 1-24, and RANDOM. The host can move anyone; participants can move themselves. Your own row stays first on every page and while scrolling.

Drag an entire member row to a destination, or click a member and then click a destination. Scroll the member list with the wheel or UP / DOWN. Members already in a team can also be dragged from that team. The cursor stays in front of the panel and the carried name.

New participants fill empty teams in team-number order. Once every team has a member, new arrivals join the team with the fewest members; ties use the lower team number. If all 144 competitive slots are occupied, new arrivals enter Spectators. You can still choose RANDOM manually. One player per team is individual competition; placing multiple players in the same team makes them cooperate. There is no mode switch. A team holds at most six, and at most 144 people can compete. Participants beyond 144 enter Spectators. Everyone, including a lone host, can move into Spectators in the lobby. Starting a race requires at least one competitor.

Random-slot members are distributed when the r

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ScoreRace-4.1.0.zip
File size
297.9 KiB