REPOverwrite
This modpack with 40+ mods is designed to diversify the gameplay experience:D
About this mod Author’s original text
Important Notes:
— Compatibility verified with GaleModManager (By Kesomann). If u have game issues:
- Reinstall the modpack completely
- Host and all clients must have identical mods loaded correctly in the manager(Not always necessary).
— Many mods have been tweaked based on my experience. You can customize mods/configs via the in-game MODS tab or launcher(Be careful with settings!).
— [Updated] If you're experiencing long loading times in the game then:
- Open configs in launcher: BepInEx/config/AutoHookGenPatcher.cfg
- Select ENABLED in Generate MMHOOK File for All plugins and save the changes.
- Or you can also manually edit BepInEx\config\AutoHookGenPatcher.cfg
— If you experience lighting issues, I recommend removing/adjusting DynamicLighting mod.
Features
🔊Sound overhauls – Replaced monster noises, death sounds + meme vibe.
🎁Expanded valueables – 30+ of new valuables and surprises, including rare drops and special sales in shop.
💡Dynamic lighting – The flashlight improved mechanics.
⚙️Mechanical refinements – QoL mods, no bullet spread and others.
🎨Cosmetic changes – Custom grab-beam colors and cosmetic items.
Multiplayer
⚠️Modpack CAN use in vanilla game.
Some mods may not work correctly. I recommend disabling Mimic Mod, as it is incompatible(NOT CRITICAL) with the vanilla version.
Dependencies
This modpack requires the following mods:
- BepInEx-BepInExPack
- nickklmao-MenuLib
- Zehs-REPOLib
- loaforc-loaforcsSoundAPI
- loaforc-loaforcsSoundAPI_REPO
Disclaimer
This modpack is community-driven and not affiliated with the original game developers. Use at your own risk.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: