REPOPresents
Adds new presents to the game with a chance to spawn better valuables! Will you be lucky?
Screenshots 1 screenshots
About this mod Author’s original text
REPO Presents
Adds 7 unique presents to the game - Will you be lucky?
Break for chance to turn into better value!
Every present has a chance to turn into better value when you break them. Presents can only turn into similar sized items!
NEW! Chance Present
Open it if you dare - offers game-changing rewards or risky setbacks, all left to luck
Over 20 unique lucky and cursed effects
Monster Present
Handle with care - one wrong move, and you're facing a full-blown monster mayhem!
Monster presents spawn similar sized enemies when broken. Grab the present for too long? It'll go rage mode and explode
Added Items
- Present (Tall, Monster)
- Present (Tall)
- Present (Big, Chance)
- Present (Big)
- Present (Medium)
- Present (Small)
- Present (Tiny)
Presents are available on every level!
Configuration
- General
- Present Spawn Rate: The spawn rate of presents in %, can be used to reduce the spawning compared to other valuables at same volume type. (Recommended value = 70%)
- Monster Presents
- Enable Monster Presents: Enable monster variants of presents. (Recommended value = true)
- Tall Monster Present Spawn: The spawn rate of the tall monster present in %. (Recommended value = 50%)
- Chance Presents
- Enable Chance Presents: Enable chance variants of presents. (Recommended value = true)
- Big Chance Present Spawn: The spawn rate of the big chance present in %. (Recommended value = 50%)
- Enable Good Outcomes Only: Enable chance present to roll only good outcomes. (Recommended value = false)
- Debug
- Enable Debug Mode: Will replace all valuables with presents for testing:) (Recommended value = false)
- Enable Debug Logs: Log extended debug messages (Recommended value = false)
Special Thanks
- jaejennybenny (QA + Ideas)
- Zehs (REPOLib)
Contact
Report bugs, suggest features, or provide feedback:
| Discord | Forum | Channel |
| -------- | ------- | ------- |
| REPO Modding Server | #released-mods | REPOPresents |
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: