REPOPatch
Patches imaginary issues.
Screenshots 2 screenshots
About this mod Author’s original text
REPOPatch -> Release
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A mod for for patching rubbish issues with R.E.P.O that exist 0.4% of the time.
If anything does not function for you, please report it.
Update Info • FAQ • Features • Install • Usage • Support
Update
Contains information related to the current update.
Details → (click to expand)
- Release
FAQ
Contains commonly asked questions.
FAQ → (click to expand)
- I honestly do not know...
Features
Contains information related to features that do function.
Feature list → (click to expand)
- Patches for random issues, such as:
SendBufferFull
Install
Contains information related to installing the mod.
Install instructions → (click to expand)
Mod Manager
- Install or add via your mod manager.
- Launch the game once.
Manual install
- Copy the release files into the game directory.
- Launch the game once.
- See Usage: for information related to configuration.
Usage
Contains information related configuring the mod / how to use it.
How to use (Config / Quick steps) → (click to expand)
Using Mod Manager (Config Editor)
- Open your mod manager -> Config Editor (or Config).
- Open BepInEx\config\DAa Mods\REPOPatch\config.cfg and edit options.
Manual edit
- Config file: BepInEx\config\DAa Mods\REPOPatch\config.cfg
- Open the config file with your text editor and follow in-line descriptions.
Config file options → (click to expand)
| Key | Type | Meaning |
|---|---:|---|
| empty | empty | empty |
Support
Contains information about where to find support.
Get help → (click to expand)
- Discord: → Mod Thread
- Issues: Include mod version, list of other mods, and optional BepInEx logs.
- Config: Verify config.cfg descriptions before reporting.
Contains information related to debugging issues.
Troubleshooting → (click to expand)
- I should add something here, but there really is noting to troubleshoot, just look in the BepInEx log and see, if it errors...
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: