RepoDitor
Standalone Windows save editor for R.E.P.O. with automatic save discovery, validated edits, exact-byte backups, cosmetics, upgrades, items, run editing, and more. No BepInEx required.
About this mod Author’s original text
RepoDitor
RepoDitor is an open-source standalone Windows save editor for R.E.P.O.
It runs separately from the game and does not require BepInEx, a mod loader,
or installation into the R.E.P.O. game directory.
Installation
RepoDitor is a standalone desktop application.
- Choose Manual Download.
- Extract the downloaded ZIP.
- Run RepoDitor-Setup-0.2.1-x64.exe.
- Close R.E.P.O. before opening or editing saves with RepoDitor.
The installer includes the required Python backend. You do not need to install
Python, Node.js, npm, uv, BepInEx, or another mod loader.
Features
- Automatic local R.E.P.O. save discovery
- Player health editing
- Dynamic upgrade editing
- Run value editing
- Rechargeable item refill support
- Cosmetic unlocking and management
- Installed map listing
- Exact-byte backups before save replacement
- Stale-file detection
- Staged verification and atomic save replacement
- English, Indonesian, and Chinese interface support
Save Safety
RepoDitor performs validated save mutations and creates backups before replacing
save files.
Always close R.E.P.O. before editing a save. The game may retain save data in
memory and overwrite externally edited files if it remains running.
Windows / Unsigned Installer
RepoDitor v0.2.1 is currently unsigned.
Windows SmartScreen may therefore display Unknown Publisher or an
unrecognized-app warning.
The release is built through the project's public GitHub Actions workflow.
The same v0.2.1 Windows installer has also been manually reviewed and approved
for distribution by.
Source Code
RepoDitor is open source:
Official GitHub releases:
Disclaimer
RepoDitor is an unofficial community project and is not affiliated with
semiwork.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.