REPOConfig
Edit mod configs in-game!
About this mod Author’s original text
REPO Config
Edit mod configs in-game!
Installation
- Ensure you have BepInEx installed
- Download BepInEx from BepInEx Releases
- Extract it into your R.E.P.O. game directory
- Download RepoConfig
- Download the latest release
- Place the RepoConfig.dll inside BepInEx/plugins/
For Developers
Click To Expand
The currently supported ConfigEntry types are bool, int, float, and string
- string types currently require AcceptableValueList. (See "Setting Up Options" below)
Setting Up Ranges:
- Create a ConfigEntry or ConfigEntry
- Bind it using AcceptableValueRange or AcceptableValueRange:
floatEntry = Config.Bind("General", "Float Entry", 2f, new ConfigDescription("", new AcceptableValueRange(2.5f, 10.5f)));
intEntry = Config.Bind("General", "Int Entry", 2, new ConfigDescription("", new AcceptableValueRange(0, 100)));
Setting Up Options:
- Create a ConfigEntry
- Bind it using AcceptableValueList:
gamemodeEntry = Config.Bind("General", "Gamemode", "Survival", new ConfigDescription("", new AcceptableValueList("Creative", "Survival", "Adventure Mode")));
Hiding A Setting (Case-Sensitive)
- Create a ConfigEntry
- Bind it with a tag HideFromREPOConfig:
floatEntry = Config.Bind("General", "Float Entry", 2f, new ConfigDescription("", null, "HideFromREPOConfig"));
Note
- Some mods may not have immediate support
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: