Repo Starfield Menu

v1.0.0·Updated 2026-05-18

Replaces the REPO main menu background with a music reactive starfield made from REPO items, valuables, and enemies. Supports custom songs.

Screenshots 1 screenshots

About this mod Author’s original text

Repo Starfield Menu v1.0.0

Replaces the REPO main menu background with a music reactive starfield made from real REPO items, valuables, and enemies.

The objects fly through the menu, flash with the bass and treble, and move with the song. Slower songs make the starfield feel slower, heavier songs make it go harder.

What This Mod Does

  • Adds a live starfield visualizer to the REPO main menu.
  • Uses REPO items, valuables, and enemies as the flying visuals.
  • Reacts to the currently loaded menu music.
  • Flashes and pulses objects to bass and treble.

Custom Music

This mod plays menumusic.mp3.

To change the song, place your own.mp3 file beside the mod DLL and name it exactly:

menumusic.mp3

Config Settings

| Setting | Default | What it changes |

| --- | --- | --- |

| Enabled | true | Turns the starfield menu on or off |

| Music Volume | 80 | Sets the menu music volume |

| REPO Object Count | 84 | Changes how many REPO objects fly through the starfield |

| Visualizer Intensity | 1.15 | Changes how strongly the visuals react to the music |

Notes

  • Imagine having fun?

Credits

  • Created by Omniscye/Empress
  • Music by ENDLESSDRXIN - inmyhead

The REPO menu is now a cursed space tunnel made of valuables, items, and things that probably want you dead.

Discord

If you need support for my mods or just want to hang out, join my personal Discord server:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknickklmao-REPOConfig

File & checksum

Filename
Repo_Starfield_Menu-1.0.0.zip
File size
2.5 MiB