REPO Source Movement

v0.0.200·Updated 2025-03-28

This mod adds in Valve's source style movement into R.E.P.O.!

About this mod Author’s original text

R.E.P.O. Source Movement

This mod adds in Valve's source style movement into R.E.P.O.! I remember there being a source style movement mod for Lethal Company called MovementCompany so that's where I got the inspiration for this mod. Also, because it's hard to see in some of the maps on R.E.P.O., I added a full bright feature so you can see where you're going as you bunny hop around.

Features

  • Valve's source style movement (bunny hopping and air strafing).
  • The ability to switch between R.E.P.O.'s movement or source movement.
  • Full bright so you can see where you're going while you bunny hop around.

Controls

These controls are hard coded and can not be changed.\

Plus Key (+) - Enable or disable source movement.\

Minus Key (-) - Enable or disable full bright.

Information

The source movement is OFF by default so you will have to enable it by pressing the Plus Key (+) on your keyboard. I also don't plan on updating this mod at all as it's janky and I just wanted to see how source movement would work on R.E.P.O. Spoiler alert: It doesn't work that well.

Changelog

3/27/2025 Rev 1

  • Temporarily disabled the full bright feature as there are networking issues with it.

3/27/2025 Rev 0.1

  • Reuploading again because the changelog markdown file didn't work.

3/27/2025

(I guess I am updating this mod lol)

  • Fixed an issue where KeyCode.Plus is currently deprecated which caused the Plus Key (+) to not register as being pressed. There have been no changes to the key bind itself and you can still press the Plus Key (+) to enable and disable the source movement.

3/26/2025

  • Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
REPO_Source_Movement-0.0.200.zip
File size
28.8 KiB