RemainingValueTracker
Reveals remaining R.E.P.O. valuables after a configurable percent of item count or value has been discovered.
About this mod Author’s original text
Remaining Value Tracker
The mod scans valuables at the start of a level, then reveals every remaining undiscovered valuable once the configured discovery threshold is reached.
Config
The config file is generated as BepInEx/config/DarkSpider90.RemainingValueTracker.cfg.
- Enable Mod: enables or disables the tracker.
- Tracking Mode: Value tracks discovered value, Count tracks discovered item count.
- Trigger Percent: percent that must be discovered before the rest is revealed. Default is 85.
- Scan Interval: seconds between progress checks.
- Reveal Hotkey: key used to reveal all remaining valuables manually. Default is F10.
- Show Message: shows a top-center message when the reveal happens.
- Message Text: text shown by the reveal message.
- Debug Logs: writes progress details to the BepInEx log.
Install
Build the project and place RemainingValueTracker.dll in:
BepInEx/plugins/RemainingValueTracker/
Credits / Inspirations
Special thanks to QNCNXW8R and his FindRemainingValuables mod as inspiration.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: