Regen

v2.8.7·Updated 2025-06-11

Adds automatic health regeneration after taking damage. Multiplayer compatible. Highly configurable.

About this mod Author’s original text

Regen Mod

A lightweight, configurable health regeneration mod for Unity-based multiplayer games using BepInEx + Photon.

Features

  • Configurable Regen Delay
  • Fixed per-tick healing (upgrade-independent)
  • Stops regen on death (HP 0)
  • Smart, client-side safe

Configuration

Located in:

BepInEx/config/Xmods.healthregen.cfg

| Setting | Type | Description |

|------------------------|--------|-------------------------------------|

| BaseRegenIntervalSeconds | int | Delay before regen starts (default: 20s) |

| RegenAmountPerTick | int | Health per tick (default: 1) |

| DebugLoggingEnabled | bool | Enable verbose logs (default: false) |

Installation

  • Install BepInEx (v5)
  • Drop the.dll into:

BepInEx/plugins/

  • Launch the game and configure as needed.

Credits

Made by team modx

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLibnickklmao-MenuLibnickklmao-REPOConfig

File & checksum

Filename
Regen-2.8.7.zip
File size
91.9 KiB