QuickScrollRange

v1.0.0·Updated 2026-03-31

【Client MOD】Changes the movement distance per scroll by a multiplier.1スクロールあたりのMovement distanceをmultiplierで変changeするQOL MOD

About this mod Machine translation

QuickScrollRange

Overview

QuickScrollRange is a client-side quality-of-life mod for REPO.

It changes only the scroll-based forward and backward distance movement for grabbed objects.

It does not modify menu scrolling or spectator camera zoom.

This mod adds separate forward and backward multipliers, an option to disable normal multipliers while crouching, and special precision multipliers while crouch and sprint are pressed together.

Features

  • Changes only grabbed object forward and backward scroll movement
  • Separate multiplier settings for forward and backward movement
  • Option to disable normal multipliers while crouching
  • Special forward and backward multipliers for crouch + sprint input
  • Optional debug log output
  • Default normal forward and backward multipliers set to 5.00

How it works

REPO uses fixed movement steps when you scroll while holding an object.

This mod changes that step amount directly inside the grab movement logic instead of changing general mouse wheel input.

Because of that, it affects only grabbed object distance control and avoids side effects on menu scroll and spectator zoom.

Configuration

General

EnableMod

  • Description: Enables or disables the mod
  • Default: true
  • Min: false
  • Max: true

ForwardScrollMultiplier

  • Description: Multiplier for forward scroll movement while holding an object
  • Default: 5.00
  • Min: 0.01
  • Max: 10.00

BackwardScrollMultiplier

  • Description: Multiplier for backward scroll movement while holding an object
  • Default: 5.00
  • Min: 0.01
  • Max: 10.00

DisableMultiplierWhileCrouching

  • Description: Returns movement to vanilla while the crouch button is held
  • Default: true
  • Min: false
  • Max: true

EnableCrouchSprintSpecialMultiplier

  • Description: Uses special multipliers while crouch and sprint are held together
  • Default: true
  • Min: false
  • Max: true

CrouchSprintForwardScrollMultiplier

  • Description: Forward scroll multiplier while crouch and sprint are held together
  • Default: 0.35
  • Min: 0.01
  • Max: 10.00

CrouchSprintBackwardScrollMultiplier

  • Description: Backward scroll multiplier while crouch and sprint are held together
  • Default: 0.35
  • Min: 0.01
  • Max: 10.00

Debug

EnableDebugLog

  • Description: Enables debug log output for multiplier and movement calculations
  • Default: false
  • Min: false
  • Max: true

Notes

  • This is a client mod
  • It only changes your local grabbed object distance control
  • It does not change menu scrolling
  • It does not change spectator camera zoom
  • It does not require host-only logic

Installation

  • Install BepInEx 5 for REPO
  • Place the mod DLL into the BepInEx plugins folder
  • Launch the game once to generate the config file
  • Edit the config values as needed

Recommended use

  • Use high normal multipliers for fast distance changes
  • Use crouch to temporarily return to vanilla movement
  • Use crouch + sprint for precision placement with a lower multiplier

Compatibility

This mod targets the grabbed object distance movement logic in PhysGrabber.

It should be compatible with most mods unless another mod edits the same scroll movement code path in PhysGrabber.Update.

Release type

Client-side convenience mod

※Mod created by AI

QuickScrollRange

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summary

QuickScrollRange は REPO 向けのクライアントlateral QoL MOD です.

The action of slapping the object back and forth is the action of the action.

メニューの縦スクロールや観戦カメラのズームは変聗ません.

この MODでは, front and rear magnification, しゃがみ中にNormal magnification を invalidation する setting, さらにしゃがみ+スプリント simultaneously press しの専 with precision magnification を to add します.

Function

  • The amount of movement of the front and rear slapping objects has been changed.
  • It is possible to set different magnifications for the front and rear directions.
  • It is possible to invalidate the normal magnification ratio of the しゃがみ恿下中に
  • Added special magnification before and after when pressing the しゃがみ+スプリント simultaneously
  • デバッグログのオンオフを added
  • Normally the front and rear …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
QuickScrollRange-1.0.0.zip
File size
70.1 KiB