Punishing Bird
Punishing Bird from Lobotomy Corporation
About this mod Author’s original text
Abnormality Punishing Bird has escaped!! Well, are you going to contain it??
My first enemy mod brings the punishing bird from Lobotomy Corporation to R.E.P.O.
There might still be a few minor behaviour or sound issues but otherwise should be working as intended.
Try not to anger the little bird!
If you'd like to report an issue or a suggestion/fix feel free to DM me on discord: andraxisbac
I am also in the R.E.P.O. Modding Server, just another semibot
What this mod does
Adds a customized enemy called Punishing Bird which wanders the rooms freely but is curious of passing semibots
- Follows a player once it notices them
- Harmless unless provoked in which it will peck some sense into you while flying after you
- Dangerous if harmed
- Based on the duck enemy with a customized script, custom appearance and sound
How Punishing Bird works
Just like the duck, try to avoid making it angry.
- If grabbed by a player, it will begin flying and attempting to peck the player
- If harmed by anything, it will begin flying and attempt to eat a player
- Punishing Bird will fly low to the ground normally and essentially act like the enemy duck
"Punishing Bird decided to punish bad creatures with its beak, but someone said 'Your beak is so small. No one will find your punishment painful'. Punishing Bird, worried, grew a mouth so it could devour any creature in a single bite." - Lobotomy Corporation
Multiplayer
Should work as long as all players have the mod
Notes
- Built for REPO using RepoLib
- Uses a custom enemy bundle with customized enemy scripts
- Adds to the normal pool of enemies and will spawn as others
Future Updates
- Plan to make the bird fly around rather than low hover
- Bigger Bird Bucket to be added (too chonkum for the duck bucket)
- Various behaviour fixes, maybe some audio changes
Disclaimer:
Punishing Bird is an entity from the game Lobotomy Corporation by Project Moon. This is a fan-made project to bring its likeness into R.E.P.O. as I really enjoy the abnormalities from Lobotomy Corporation.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: