PortalCore Valuables
Adds 3 Portal Cores into the game with almost 2000 lines of dialog as valuables! 2 of them have special abilities.
Screenshots 3 screenshots
About this mod Author’s original text
PortalCore Valuables v1.0.6
Message to my awesome friends and the players who use my mods.
- I was banned from the REPO modding server when I was taking a temp leave from the server due to drama. I was not even in the server when the ban happened. As such, if you need support for my mods or just want to hang out join my new personal server on Discord:
Three Portal Cores have crash landed straight into REPO and they are not shutting up any time soon.
Almost two thousand lines of dialog packed into three animated valuables ready to scream, rant and argue while you drag them through levels.
Each core uses its original personality. They all talk when grabbed, and two of them have special tricks that activate on grabs also. You never quite know what they are going to say. That is the fun.
What’s inside
Space Core
Never stops talking about space. Has a rare chance to start floating upward like it is trying to escape gravity purely through enthusiasm. Everyone sees it when it happens.
Wheatley
He means well. Sort of. Sometimes. Has a chance to give the player who grabs him a full heal and bonus max HP.
Fact Core
Recites facts like its life depends on it.
Photos
Space Core
Fact Core
Wheatley
Credits
Created by Omniscye/Empress
Idea, coding, and the delightful madness poured into these noisy spheres.
"The cake isn't a lie with me."
Model source for Wheatley:
NO DONT EAT ME CASEOH (Ferris wheel)
Licensed under
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: