PlayerLevels

v0.0.12·Updated 2025-05-11

Kill monsters, clear levels, gain exp and grow (WIP)

Screenshots 4 screenshots

About this mod Author’s original text

PlayerLevels

A mod for R.E.P.O that allows players to level up and receive upgrades. (Still WIP!)

Features

Additional options such as the look and behavior can be set in the config file:

Levelling

  • Number of upgrades received per level.
  • Max stamina upgrades
  • Max health upgrades
  • Max strength upgrades
  • Max range upgrades
  • Max speed upgrades
  • Max jump upgrades
  • Max tumble upgrades

Regen

  • Delay before regen.
  • Stamina regen per level.
  • Health regen per level.
  • Base stamina level (regen level).
  • Base health level (regen level).

Tumble Damage

  • Level 1 Tumble Damage.
  • Level 2 Tumble Damage.
  • Level 3 Tumble Damage.
  • Level 4 Tumble Damage.
  • Tumble Damage for each level after 4.

Experience gained

You can configure how much exp you get from killing different types of enemies.

Adding exp for killing custom monsters

  • In the config you can enter the name of the monsters you wish to register with this mod
  • Launch the game once and then quit, this will refresh the config and a new configuration section called "Experience Gains (Custom enemies)" will be added
  • You can now configure how much exp you get from killing the custom monsters

Known Issues

  • Tumble damage does not work as a client (non-host)
  • Enemy deaths sometimes triggers multiple times causing multiple exp gains
  • Enemy deaths sometimes do not register as a client (non-host)
  • Item upgrades are applied twice as a client when the host has sharedupgrades or similar mods

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLibnickklmao-MenuLib

File & checksum

Filename
PlayerLevels-0.0.12.zip
File size
113.5 KiB