PhotonNetworkChecker

v1.0.0·Updated 2026-05-31

Displays Photon nameserver reachability status (ns, eu, us, jp) on the main menu HUD.

About this mod Author’s original text

Photon Network Checker for R.E.P.O

Displays Photon nameserver reachability directly on the main menu HUD.

Three check types per server — IP, HTTP, and WSS — so you know exactly where connectivity fails.

📖 Description

Having trouble connecting to lobbies or getting dropped mid-game?

Photon Network Checker adds a compact status line to the main menu HUD showing live reachability of all four Photon nameservers.

Each server is checked with three methods: DNS resolve, TCP port 80, and TLS port 443 (WSS).

🎯 Who Needs This Mod

Anyone who wants to quickly see whether Photon connectivity issues are on their end or the server side.

Client-side only — no host required.

✨ Features

  • Live status line in the main menu HUD (below build version)
  • Three independent checks per server: IP (DNS), HTTP (port 80), WSS (TLS port 443)
  • All checks run in parallel per server, re-checked every 30 seconds
  • Color-coded icons: ✅ green = reachable, ❌ red = unreachable, ❓ yellow = checking
  • Font size scaled to match the existing HUD style (75% of Build Name)

📊 Status Display

Located in Header below the build version text:

Photon (IP|HTTP|WSS): ns ✓✓✓, eu ✓✓✓, us ✓✓✓, jp ✓✓✓

Each server shows three icons in order: IP → HTTP → WSS.

| Icon | Color | Meaning |

| ---- | ------ | ----------- |

| ✓ | green | reachable |

| ✗ | red | unreachable |

|? | yellow | checking... |

🔍 Check Types

| # | Name | Method |

| --- | ---- | ------------------------------------ |

| 1 | IP | DNS resolve (Dns.GetHostAddresses) |

| 2 | HTTP | TCP connect to port 80 |

| 3 | WSS | TLS handshake on port 443 |

🌐 Checked Servers

| Key | Host |

| --- | --------------------- |

| ns | ns.photonengine.io |

| eu | ns-eu.photonengine.io |

| us | ns-us.photonengine.io |

| jp | ns-jp.photonengine.io |

📋 Requirements

  • R.E.P.O (Steam)
  • BepInEx pack for R.E.P.O
  • Windows OS

📦 Installation via r2modman

  • Install r2modman from
  • Open r2modman and select R.E.P.O
  • Create or choose a profile
  • Search for PhotonNetworkChecker by ToxesFoxes
  • Install the mod

Dependencies are pulled automatically:

  • BepInEx-BepInExPack-5.4.2305

🔧 Manual Installation

  • Install BepInEx for R.E.P.O
  • Download the latest release from:
  • GitHub:
  • Copy TFS_PhotonNetworkChecker.dll into your plugins folder:

/BepInEx/plugins/ToxesFoxes-PhotonNetworkChecker/TFS_PhotonNetworkChecker.dll

  • Launch the game

🛠️ Build from Source

  • Build:

dotnet build TFS_PhotonNetworkChecker.csproj -c Release

  • Output DLL:

bin/Release/TFS_PhotonNetworkChecker.dll

For one-command build and deploy, use build-and-deploy.sh / build-and-deploy.cmd.

⚠️ Disclaimer

  • This mod is not affiliated with or endorsed by the developers of R.E.P.O
  • Use at your own risk
  • Always back up your saves before using any mods

🤖 AI Content Disclaimer

This project used AI-assisted tooling during development for code generation and iteration support.

  • AI assistance was used as a development aid, not as an autonomous publisher.
  • Final implementation decisions, integration, and testing were performed manually by the author.
  • This notice is provided for transparency regarding the development workflow.

🤝 Contributing

Contributions are welcome! Please:

  • Fork the repository
  • Create a feature branch
  • Make your changes
  • Test thoroughly
  • Submit a pull request

🙏 Credits

  • Harmony - Harmony Patching Library
  • BepInEx - BepInEx Mod Loader
  • r2modman - r2modmanPlus Mod Manager
  • R.E.P.O - Game by semiwork
  • ToxesFoxes - Mod development

📄 License

This project is licensed under the MIT License.

📞 Support

  • 🐛 Report Issues
  • 📧 Contact: toxes_foxes@outlook.com

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
PhotonNetworkChecker-1.0.0.zip
File size
94.3 KiB