OllieMod

v1.3.0·Updated 2026-03-10

A collection of mods for use between my friends and I.:D

About this mod Author’s original text

VERSION 1.3.0:

  • Updated mod code and assets to make the mod compatible with the latest R.E.P.O. version.

VERSION 1.2.3:

  • Updated source code so that the Ceiling Eye, Gnome, and Bowtie enemies do not spawn.

VERSION 1.2.2:

  • Fixed Ollie mod so that he is no longer invisible.

VERSION 1.2.1:

  • Fixed Ollie animation events so that he functions correctly.

VERSION 1.2.0:

  • Added a new enemy: Ollie! Ollie is a replacement for the Bowtie enemy, and its addition features a new prefab, new animations, and some new audio.
  • Fixed Ceiling Dev textures so we can admire him better.

VERSION 1.1.3:

  • Decreased Labubu movement speed and widened hitbox. Now, they should be easier to grab!
  • Fixed missing Ceiling Dev textures. Changed the shader on Ceiling Dev's rainbow swirl.

VERSION 1.1.2:

  • Removed the placeholder code related to the Labubu enemy. Now, the Labubu enemy functions identically to the Gnome enemy, and will be compatible with future R.E.P.O. updates.
  • Adjusted Labubu animations to look more realistic.

VERSION 1.1.1:

  • Added a new enemy: the Labubu! The Labubu is a replacement for the Gnome enemy, and its addition features a new prefab, new animations, and some new audio. The Labubu model I used was created by Alex CGW on FAB.
  • Fixed and optimized lots of code I wrote when I was half-asleep.

VERSION 1.0.1:

  • Fixed a bug where the Peeper was still allowed to appear, and added a touch of rainbow.

VERSION 1.0.0:

  • Added a new enemy: Ceiling Dev! Ceiling Dev is a replacement for the Peeper enemy, and its addition features a new prefab, some new audio, and (most importantly) my friend, Dev!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Zehs-REPOLib

File & checksum

Filename
OllieMod-1.3.0.zip
File size
26.7 MiB