NylyakCosmetics
Adds various cosmetics I made for friends and/or myself. Feel free to use them if you like!
About this mod Author’s original text
NylyakCosmetics
Adds various cosmetics I made for friends and/or myself. Feel free to use them if you like!
This is my first foray into both Unity and modding, so please let me know if there are any bugs. Also feel free to send me cosmetic requests or suggestions on anything that could be done better.
Discord: @Nylyak/Nylyak#9800
I cannot guarantee that requests will be made, but I do find them to be a fun way to keep up my 3D Modeling/asset creation skills.
Physics!
The cosmetics with the suffix "_phys" have jiggle bones!:D
Credit for this goes to HGG, with their JigglePhysicsPlugin. (
It was originally created for Lethal Company, but the plugin itself works like a charm for anyone wanting to add jiggle physics to models! I hope this saves someone the wild goose-chase I had to go through to get some wiggles.
Further credit goes to Naelstrof, who created the original UnityJigglePhysics ( scripts that HGG's plugin compiles for BepInEx.
Installation
Requirements:
- MoreHead (by YMC_MHZ)
- MoreHeadUtilities (by Maygik)
BepInEx/plugins/YMC_MHZ-MoreHead
BepInEx/plugins/Maygik-MoreHeadUtilities
Manual Installation
- Download and extract the archive.
- Unzip Nylyak-NylyakCosmetics folder into your BepInEx/plugins directory:
BepInEx/plugins/Nylyak-NylyakCosmetics
Automatic Install (Recommended)
r2modman
Required dependencies will be installed automatically.
Mod Conflicts
Incompatible with:
- None that I know of
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: