NoModdedMessage
Removes the R.E.P.O. modded message and provides configurable mod detection control. Requires restart to take config effect
About this mod Author’s original text
No Modded Message
A lightweight R.E.P.O. utility mod that removes the modded message by controlling the game's mod detection check.
Features
- Removes the R.E.P.O. modded warning message
- Configurable through BepInEx
- Lightweight Harmony patch
- Does not modify game files
Installation
Install through Mod Manager, or manually place the mod files into your R.E.P.O. folder.
Configuration
The config file is located at:
BepInEx/config/cleanrepo.mod.cfg
Important
Changes to the config require a full game restart to take effect.
R.E.P.O. checks its modded status when the game starts and stores the result, so changing the setting while the game is running will not update the current session.
Uninstallation
Remove the Clean R.E.P.O. plugin from your BepInEx plugins folder.
Credits
Made with BepInEx and Harmony.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: