NoModdedMessage

v1.2.0·Updated 2026-08-02

Removes the R.E.P.O. modded message and provides configurable mod detection control. Requires restart to take config effect

About this mod Author’s original text

No Modded Message

A lightweight R.E.P.O. utility mod that removes the modded message by controlling the game's mod detection check.

Features

  • Removes the R.E.P.O. modded warning message
  • Configurable through BepInEx
  • Lightweight Harmony patch
  • Does not modify game files

Installation

Install through Mod Manager, or manually place the mod files into your R.E.P.O. folder.

Configuration

The config file is located at:

BepInEx/config/cleanrepo.mod.cfg

Important

Changes to the config require a full game restart to take effect.

R.E.P.O. checks its modded status when the game starts and stores the result, so changing the setting while the game is running will not update the current session.

Uninstallation

Remove the Clean R.E.P.O. plugin from your BepInEx plugins folder.

Credits

Made with BepInEx and Harmony.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
NoModdedMessage-1.2.0.zip
File size
155.4 KiB