NoHuntsman
Prevents the Huntsman from spawning in R.E.P.O. by removing Enemy - Hunter from the normal enemy spawn pools.
About this mod Author’s original text
NoHuntsman
NoHuntsman is a lightweight R.E.P.O. mod that prevents the Huntsman (Enemy - Hunter) from being selected by the game's normal enemy director.
What it does
The mod patches EnemyDirector.PickEnemies() and removes Huntsman from the normal difficulty spawn pools before the game selects enemies.
A successful removal is reported in the BepInEx log, for example:
[Info:No Huntsman] Removed 1 Huntsman setup(s) from enemiesDifficulty3.
Installation
Install with a -compatible mod manager, or manually place NoHuntsman.dll under:
BepInEx/plugins/NoHuntsman/
Requirements
- R.E.P.O.
- BepInExPack
Version 1.0.0
- Initial release.
- Prevents Huntsman from being selected from the normal enemy spawn pools.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: