NoFriendlyFire
Client-side friendly fire control with 13+ settings. Blocks team damage, self-damage, and cart knockback. Each player controls their own protection. Future update: host-controlled sync!
Screenshots 1 screenshots
About this mod Author’s original text
💡 MULTIPLAYER NOTICE: CLIENT-SIDE MOD 💡
This is a client-side mod - each player uses their own settings!
- ✅ Solo Player? Just install and enjoy!
- ✅ Don't want to take damage from teammates? Install only for yourself!
- ✅ Want full team protection? Recommended that everyone installs it!
How it works in multiplayer:
- Each player's mod protects themselves from taking damage
- Host settings do NOT sync to other players
- If only you have the mod: You won't take friendly fire damage
- If everyone has the mod: Nobody takes friendly fire damage
⚠️ FUTURE UPDATE: This mod will become host-controlled in a future version!
All players will need the mod, and host's settings will apply to everyone. This will ensure consistent gameplay for the entire team.
If you like my work, you can:
No Friendly Fire
Complete Friendly Fire Control for R.E.P.O | Client-Side Mod
Stop accidentally killing your teammates! This mod gives you complete control over friendly fire in R.E.P.O, allowing you to customize exactly which damage sources affect players.
Play how YOU want - from 100% safe co-op to hardcore PvP chaos!
🎮 Client-Side Mod: Only you need it to protect yourself! Recommended for everyone for full team protection.
🎯 Key Features
🛡️ Complete Protection System
- ✅ Gun Bullets - No more accidental headshots
- ✅ Melee Weapons - Swing freely without fear
- ✅ Thrown Objects - Chuck items safely
- ✅ Grenades & Mines - Explosives won't hurt teammates
- ✅ Cart Weapons - Cannon and laser friendly fire blocked
- ✅ Self-Damage Protection - You can't hurt yourself either!
- ✅ Cart Knockback - Carts won't knock players down anymore!
🎮 What Still Works?
- ✅ Enemy Damage - Enemies can always hurt you
- ✅ Environmental Hazards - Pits, traps, work normally
- ✅ Fall Damage - Physics still applies
- ✅ Untouched Objects - Environmental objects that were never grabbed by players
⚙️ Fully Configurable - 13 Individual Settings!
Every damage type can be toggled individually:
🔫 Guns & Ranged Weapons (4 Settings)
- Gun bullets (pistols, rifles, etc.)
- Cart-mounted cannons
- Cart-mounted lasers
- Explosive weapons (ducks, hammers, etc.)
🗡️ Melee Weapons (2 Settings)
- Direct melee hits
- Physics damage from swinging weapons
📦 Thrown Objects (3 Settings)
- Direct damage from thrown items
- Physics collision damage
- Self-damage protection
💣 Explosives (4 Settings)
- Explosive valuables (the ones you find in levels)
- Player-thrown grenades
- Deployed mines
- Explosion physics/knockback damage
📋 How It Works
🌐 Multiplayer Behavior
This is a CLIENT-SIDE mod - here's what that means:
If ONLY YOU have the mod installed:
- ✅ You are protected from all friendly fire
- ✅ You can't hurt yourself
- ❌ Teammates WITHOUT the mod can still hurt each other
- ❌ You can still hurt teammates (they're not protected)
If EVERYONE has the mod installed:
- ✅ Nobody takes friendly fire damage
- ✅ Everyone is protected from themselves
- ✅ Perfect co-op experience!
Important Notes:
- 🔧 Each player uses their OWN config settings
- 🔧 Host settings do NOT sync to other players
- 🔧 You can play with the mod even if others don't have it
- 🔧 Recommended for full team to install for best experience
🔮 PLANNED FOR FUTURE VERSION:
- Mod will become REQUIRED FOR ALL CLIENTS
- Host will control all settings for the entire team
- Automatic config sync from host to all players
- This will provide a unified and consistent experience for everyone!
Smart Damage Detection System
The mod uses an advanced marker system to track damage sources:
- Weapons: Bullets and explosions from player weapons are marked
- Melee: Swinging weapons are tracked separately
- Thrown Objects: Items grabbed by players are tracked
- Explosives: Grenades, mines, and explosive valuables are identified
- Self-Damage: The mod knows who threw/shot what and prevents self-harm
- Cart Protection: Carts no longer knock down players!
🛡️ Self-Damage Protection
You can't hurt yourself anymore!
- Shoot at your feet? No damage!
- Dr
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: