MyDaSaves
A mod that allows you to manage saves in R.E.P.O., including unlimited saves, auto-reload on death, and more.
About this mod Author’s original text
MyDaSaves
A BepInEx mod that enhances save management in R.E.P.O.
Features
- Unlimited Saves: Remove the save limit and create new saves anytime
- Auto-Reload on Death: Automatically reload your last save when you die (singleplayer or multiplayer)
- Public Lobby Saves: Allows saving games in public lobbies
Configuration
After installing the mod, a configuration file MyDaTeam.MyDaSaves.cfg will be generated in the BepInEx/config directory.
Configuration description:
[Saves]
AllowSavesDelete
Allows the game to automatically delete saves
Setting type: Boolean
Default value: false
AllowSavesDelete = false
Installation
- Ensure BepInEx 5.4.2305 or higher is installed
- Place MyDaSaves.dll into the BepInEx/plugins directory
- Start the game, the mod will load automatically
How It Works
- Singleplayer: When you die, the mod will wait 3 seconds to see if you get revived. If not, it automatically loads your last save.
- Multiplayer: When all players die in arena, the mod will automatically return to lobby and reload the last save.
Version
Current version: 1.0.0
This README file was generated with AI assistance, but the mod itself was created by human developers.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: