Mortal Kombat
Adds a Mortal Kombat Token as an item into the game to buy. Use it to 1v1 another player in Mortal Kombat.
Screenshots 1 screenshots
About this mod Author’s original text
Mortal Kombat v1.1.1
Adds a Mortal Kombat Token as an item into the game to buy. Use it to 1v1 another player in Mortal Kombat.
What This Is
Buy the Token and press E to use it in a level. The game picks a random player to battle you and drags you both into a 2D fighter arena. Winner gets a real upgrade. Loser explodes.
How To Use
- Buy it from the shop for 25,000.
- Hold it and press E.
- A random other player gets picked as your opponent. They don't get a say.
- If they're dead they get revived and healed first. Just so they can lose properly.
- Both of you get yanked tto the Arena.
- One use. It's gone after.
The Fight
- A and D to move.
- SPACE to jump.
- LEFT CLICK to punch.
- 100 health each, 9 damage a punch, 99 seconds on the clock.
- Health bars up top.
- Run the clock out and whoever has more health takes the win.
Winning
- Winner gets a random upgrade. Health, stamina, extra jump, tumble launch, sprint speed, grab strength, grab range or throw strength or any custom modded upgrade if you have them installed.
- Winner is invincible for 10 seconds after because I am nice.
- Loser explodes on the spot. Their head turns up back in the level as normal.
Solo
No one else around? You fight a floating simple Bot! But it is MUCH better with people lol. The bot is just a simple thing so Solo players don't feel left out lmao.
Config
Set from the REPOConfig menu:
- Price.
- Fight health and punch damage.
- Round timer.
- Arena height.
- Music and sound volume.
Notes
- Everyone NEEDS the mod installed.
- REPOLib required.
- BepInEx required.
- REPOConfig required for the config menu.
Credits
- Created by Omniscye/Empress
- Mortal Kombat belongs to NetherRealm Studios and Warner Bros.
Discord
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: