MoreHeadUtilities

v1.0.11·Updated 2026-05-10

Allows MoreHead cosmetics to hide body parts and use groups.

Screenshots 3 screenshots

About this mod Author’s original text

MoreHeadUtilities

Adds additional functionality to MoreHead, allowing cosmetics to hide body parts.

How to use

  • Install another plugin which has used the PartShrinker script
  • Select the cosmetic through MoreHead as normal
  • The set part(s) should be hidden

Example

For Developers

To setup part removal on your cosmetics

  • Install and import the unity plugin into your Unity project
  • Follow the standard MoreHead development to just before using the Head Decorations Builder
  • Add the PartShrinker component to the empty (although object in the accessory technically works). "World" accessories cannot hide parts.
  • Setup which part should be hidden in the component properties, and whether the part's child parts should also be hidden
  • Continue with MoreHead setup as normal

To setup groups within the MoreHeadUI

  • Export the cosmetic from Unity as per the normal MoreHead process
  • Add ~{Group Name} to the.hhh file's name, just before the part specifier (e.g. "Pink Top Hat~Cool Hats_head.hhh)
  • That's it

Hierarchy for Child Parts

Hips

Left Leg

Right Leg

Body

Left Arm

Right Arm

Neck

Health

Head

Left Eye

Left Pupil

Right Eye

Right Pupil

Updates

  • 1.0.11
  • Aligned Bring to Top logic with MoreHead
  • Thank you Masaicker
  • 1.0.10
  • Updated to support MoreHead 1.4.5
  • Updated group support
  • Adjusted search method to properly match MoreHead
  • More cleanly creates group buttons in the backend
  • Reduced jumpiness when opening/closing a group
  • 1.0.9
  • Fixed the UI breaking when searching within MoreHead. Items will not have group headings whilst searching.
  • 1.0.8
  • I forgot what I added here
  • 1.0.7
  • Updated to fix MoreHead's blacklist causing sorting problems
  • 1.0.6
  • Groups are now only visible if they have a decoration fulfilling the selected tag filter
  • 1.0.5
  • Updated README to include instructions for grouping
  • 1.0.4
  • Added groups to the MoreHead menu
  • 1.0.3
  • Massively improved performance when opening MoreHead menu
  • Added config to enable/disable logging
  • 1.0.2
  • Separated Eye and Pupil hiding
  • Backwards compatible (Although if "Hide Children" was disabled on eyes from an older version, it will still keep the pupils)
  • 1.0.1
  • Fixed README images
  • 1.0.0
  • Initial Upload

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

YMC_MHZ-MoreHead

File & checksum

Filename
MoreHeadUtilities-1.0.11.zip
File size
97.7 KiB
SHA-256
0bfb200f74ddc50fa2b2d89461c9aa7c033cffc7ade4dc485fda15bf53e2175b
Stored at
2026-10-06 19:14