Moon Enemy

v0.2.0·Updated 2026-01-06

[Beta][DISABLED] Hide fast or die.

About this mod Author’s original text

TEMPORARILY DISABLED: Spawning moon is currently disabled, due to annoying networking bug. Fix will come with 0.3.0v. Mod will still work for signleplayer mode.

Moon (DISABLED)

Dangerous enemy that has chance of spawning at level 3 or higher. If you want more info about enemy behaviour and specs, check {Spoilers}.

Important Notes:

  • This first test version of it. Expect bugs and changes.
  • Mod wasn't tested in Multiplayer mode properly, so expect synchronization issues in there. It was primarily made in Singleplayer mode, however I'll be focusing on making it reliable in multiplayer games.
  • Known issue: keep baseDamage in configs very high / instakill for now, enemy can be stuck on player sometimes.
  • Not recommended to play on your existing high-level saves. (Unless you have No Save Delete mod)
  • I will appreciate any feedback, since this is a bit complicated mod.

Spawning:

Spawns on all maps except Museum due to lack of hiding spots (can be turned on in configuration). By default, minimal level is 3 and chance is around 20%. If you have installed some level mods, not all can be suitable for this mod.

Configuration:

Enemy is configurable, more details and description are inside.cfg file or you can see them manager config editor.

Feedback

On REPO Modding discord server: yzch - Write me DM directly or there's thread in #released-mods

Spoilers

Minor SPOILER - 1

Once lights around are starts to behave weird, It's time to hide. If you played Doors on Roblox before, you might already know what this enemy is about. So yes, this creature is highly inspired from it.

Minor SPOILER - 2

Moon no longer spawns, once all extraction points are completed. (But this mightchange in future)

SPOILER - How it works and stats

Unlike other enemies, Moon doesn't spawn at start of level. However, once he appears, he runs very fast and can't be stopped. If you see your flashlight and lights around you flickering, It's time to hide fast. Moon is about to spawn and is already selecting rooms to run through. Be careful with selecting hiding spots, simple crouching under thin table is not enough. You have to maintain broken line of sight all the time. If he sees you (even for a few miliseconds) he stops in his path and rushes towards you instantly. Once all extraction points are finished, Moon will no longer spawn. (This might change in the future).

Stats:

  • HP: Unkillable
  • Damage: 5000 HP
  • Speed: Very fast
  • Difficulty: 3
  • Grabbable: No
  • Stunnable: No
  • Hearing: Deaf (doesn't change behaviour, when someone makes noise) (but might change in the future too)
  • Vision: Excellent, can see in all directions
  • Respawn time: 3-10 minutes.

Credits

glass breaking sound: mp glass break.wav by cmusounddesign -- -- License: Attribution 4.0

flickering sound: Neon Tube Light Flickering by bolkmar -- -- License: Creative Commons 0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Zehs-REPOLibnickklmao-REPOConfig

File & checksum

Filename
Moon_Enemy-0.2.0.zip
File size
1.3 MiB