ML Moreplayers
Allows changing the max player count in R.E.P.O.
About this mod Author’s original text
ML Moreplayers
ML Moreplayers allows you to change the maximum player count in R.E.P.O.
Features
- Changes the Steam lobby player limit
- Changes the Photon room player limit
- Configurable max player count
- Supports password-protected lobbies when joining existing rooms
- Keeps the original join flow when connecting to other players
- Works through BepInEx
- Easy installation through r2modman Mod Manager
Config
After first launch, the config file will be created here:
BepInEx/config/smokemalina.ML_Moreplayers.cfg
Example config:
[General]
MaxPlayers = 10
PublicLobbySupport = false
Recommended settings
For the first test, use:
MaxPlayers = 8
PublicLobbySupport = false
If 7-8 players can join without issues, you can try:
MaxPlayers = 10
or:
MaxPlayers = 12
Important notes
The host controls the lobby player limit.
For the best result, all players should install the same version of the mod.
Do not use this mod together with other lobby size / MorePlayers mods.
Very high player limits may cause instability, desync, lag, voice issues or other multiplayer problems.
The allowed config range is 2-32 players.
Recommended range: 8-12 players.
Password-protected lobbies
Version 1.0.3 improves compatibility with password-protected lobbies.
When joining an existing lobby, the mod keeps the original game join logic, so the normal password prompt should still work.
If you have problems joining private or password-protected lobbies, keep this setting disabled:
PublicLobbySupport = false
Public lobbies
Public lobby support is experimental.
Recommended value:
PublicLobbySupport = false
Enable it only if you know what you are testing.
Compatibility
Do not use this mod together with:
- MorePlayers
- MorePlayersImproved
- MorePlayersFixed
- Other mods that change lobby size or Photon room size
Using several lobby-size mods at the same time may break joining, hosting, passwords or room visibility.
AI Disclosure
A significant portion of this mod was created with the help of AI tools.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: