MiniEepo
Shrinks all players, items, and valuables to 40% size. Everyone starts the round tiny.
About this mod Author’s original text
MiniEepo
A R.E.P.O. mod that shrinks all players, items, and valuables to 40% of their original size. Everyone starts the round tiny.
Features
- All players, items, and valuables start at configurable tiny size (default 40%)
- Valuables smoothly shrink further when placed in the extraction cart, then restore when removed
- Held guns are stabilized so shotguns and heavy weapons don't droop out of view
- Taking damage no longer un-shrinks the player; revive also preserves the shrunk state
- Items pulled from inventory stay small (no full-size flash on un-pocket)
- Shop level is excluded from shrinking by default so items stay readable while you browse — toggleable
- Host scale settings sync to all clients automatically — only the host needs to configure the mod
- Voice pitch modulation when players are shrunk — each client controls what they hear (toggleable per-player)
- Compatible with REPOConfig — adjust settings in-game via the config menu
Configuration
| Key | Default | Range | Description |
|-----|---------|-------|-------------|
| PlayerScale | 0.4 | 0.1–1.0 | Size multiplier for players |
| ItemScale | 0.4 | 0.1–1.0 | Size multiplier for items |
| ValuableScale | 0.4 | 0.1–1.0 | Size multiplier for valuables |
| CartScale | 1.0 | 0.1–1.0 | Extra shrink applied when a valuable is in the cart (1.0 = no change, 0.5 = half size) |
| ShrinkInShop | false | — | If true, shrinking applies in the shop level too. Default false leaves shop items at normal size. |
| VoiceMod | true | — | Enable voice pitch modulation when players are shrunk |
Config file: BepInEx/config/darkharasho.MiniEepo.cfg
In multiplayer, the host's scale settings (PlayerScale, ItemScale, ValuableScale, CartScale, ShrinkInShop) apply to all players — non-host values for these are ignored while in a room. VoiceMod is intentionally local: each client decides whether they hear pitched-up voices.
Dependencies
- BepInExPack
- ScalerCore
Installation
Install Mod Manager or manually place MiniEepo.dll in BepInEx/plugins/MiniEepo.
Thanks
Big thanks to Vette and Grimm for testing.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: