MaxItemAmount
Customize maximum purchase quantity for all Items&&Remove in-mission Item spawn limits
Screenshots 2 screenshots
About this mod Machine translation
MaxItemAmount / Maximum number of items MOD
📜 Introduction / Introduction
A new solution that breaks through the limitations of item management
A revolutionary solution for item management limits
- Customize the maximum purchase value of all items
Customize maximum purchase quantity for all Items
- Lift the upper limit on the number of items generated in the level
Remove in-mission Item spawn limits
- Added "Deadly Company" style containers in the truck (18 small and medium-sized Item capacity)
Added Lethal Company-style storage closet in truck(18 slots for medium/small Items)
- MOD items that support REPOLib
Support for REPOLib Items
- It is recommended to use REPOConfig for visual configuration
Recommended to use with REPOConfig for settings
⚙️ Installation & Configuration / Installation & Configuration
Installation steps / Installation
- Place the MaxItemAmount.dll and itemcloset files into:
Place both files into:
BepInEx/plugins/
(Make sure both files are in the same directory)
(Must be in same folder)
Configuration method/Configuration
✅ Recommended solution - use REPOConfig
Recommended: Use REPOConfig
⚙️ Manual configuration - edit file after first run:
Manual: Edit config file after first launch:
BepInEx/config/com.XiaohaoMod.REPO.MaxItemAmout.cfg
👥 Author information / Authors
- Xiaohai
Bilibili homepage
- KuiPeng
Bilibili homepage
📦 Version information / Version
v1.0.0 - Initial release version / Initial Release
v1.0.1 -Fixed rotation synchronization bugs for closets in multiplayer modes /Fixed rotation synchronization bugs for closets in multiplayer modes
v1.0.2 -Fixed item duplication bug: Excess items beyond spawn limits now get properly cleared from the pending spawn queue
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: