LoadoutManager

v0.1.6·Updated 2026-09-09

Pick and spawn your purchased items from the truck's monitor - no more auto-scattered inventory. Supports favorites (auto-spawn every run) and a hide list.

Screenshots 2 screenshots

About this mod Author’s original text

Loadout Manager

Replaces the truck's automatic "scatter everything you own" behavior with a

selectable list on the truck's monitor screen. Pick what you actually want,

when you want it - unpurchased items are never selectable.

Features

  • Monitor UI: the truck's chat/typing screen shows your purchased items,

grouped into tabs (All, Favorite, Hide, Weapons, Drones, Healing, Upgrades,

Vehicles, Tools, Other). Fully keyboard-driven - no mouse/click needed.

  • Arrow keys: move selection / switch tabs
  • Enter: spawn the selected item
  • F: cycle how many copies of the selected item are favorited (0 → 1 → 2 →... → owned → 0)
  • H: hide/unhide the selected item from the normal tabs
  • All seven keys are rebindable in the settings.
  • No duplication: each spawn consumes one unit of stock, synced across the

whole team in multiplayer (host-authoritative).

  • Favorites: favorited items auto-appear in the truck every run, same as

vanilla behavior, but only the quantity you chose - the rest stays manually

selectable. Favorites are shared across the team and saved to disk.

  • Hide: personal, local-only declutter filter - hidden items disappear

from every tab except Hide. Saved to disk, so it survives restarts.

  • Shop keeps its normal vanilla look and behavior; the mod only activates in

Prepare, and only while standing near the monitor.

Settings

Mods > REPO Loadout Manager in the main menu - no need to touch config files.

  • Monitor range: how close you have to stand to the truck's monitor for the

panel to appear. Default 8; raise it if the panel won't show up from where

you normally stand.

  • Keybinds: all seven keys can be reassigned. Click a row, press the key you

want. Esc cancels, Delete unbinds.

Compatibility

Host-authoritative multiplayer support via Photon RPCs. Every client in a

lobby should have the mod installed for consistent behavior.

Bug reports / feedback

Join the Discord:

Support

If you'd like to support development:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknickklmao-MenuLibnickklmao-REPOConfig

File & checksum

Filename
LoadoutManager-0.1.6.zip
File size
31.6 KiB