Loadout

v2.0.3·Updated 2026-08-21

Supply a loadout at the start of a run.

About this mod Author’s original text

Supplies a loadout of your choosing at the start of a run. Through the in game UI or config file, you can select items and their quantity to be spawned at the start of the first round.

Only necessary for the host.

In Game UI

You can access the in game UI from either the lobby screen or pause menu.

All items are set to 0 by default. Set an item quantity to -1 to spawn one for each player. A number > 0 will spawn exactly that many.

FOR SINGLEPLAYER (Not solo lobby): Singleplayer can only access the UI from the pause menu. This means you must start a run, select your loadout, then restart the run to apply changes. Or just edit the config file.

Config File

The mod config file will be named "shaboingboings.Loadout.cfg" located in the REPO/Bepinex/config folder. This config file will be changed by the in game UI, so any changes made in the file or UI will be reflected in the other.

Config syntax:

  • Item List: Separate each item with a semicolon. By default, one copy will be spawned for each player in the lobby. To spawn custom amounts, add a hash symbol followed by quantity.
  • Preset List: Separate each preset with a vertical bar |. Each preset should use the item list syntax above.

Example:

Gun Handgun;Item Gun Shotgun#2;Item Upgrade Player Grab Range#10

This config will spawn one handgun for each player, 2 shotguns, and 10 grab range upgrades.

Gun Handgun|Item Gun Handgun;Item Gun Shotgun#2;Item Upgrade Player Grab Range#10|

This config will create 2 presets, one with a handgun for each player, the other a copy of the item list above.

A list of vanilla item names are supplied in the config file. Modded items will appear in the game UI exactly as they should be typed.

Requirements

BepInEx - Releases are on the right side. Download the zip

MenuLib

Installation

Mod manager: Click download and let it do the work.

Manual: Extract file contents into your REPO folder

Extra

Here's the Github if you want to check out the code. Viewing mod source is a great way to learn. Thanks for downloading and please let me know of any questions, issues, or additional features you'd like.

  • shaboingboings

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknickklmao-MenuLib

File & checksum

Filename
Loadout-2.0.3.zip
File size
67.1 KiB