LevelChanger

v1.0.1·Updated 2026-06-12

Jump to any level via a clean in-game GUI. Host-synced, hotkey configurable via REPOConfig.

About this mod Author’s original text

LevelChanger

Jump to any level in R.E.P.O. with a clean in-game GUI. Type 1504, hit LEVEL LADEN — and the game reloads straight into that level with the matching difficulty scaling.

⚠ Be careful — it only gets harder from here.

Features

  • 🎛️ In-game GUI overlay (default hotkey: F6, fully rebindable)
  • 🔢 Type any target level or use the +1 / +10 / +100 / RST quick buttons
  • 🌐 Multiplayer-safe: only the host can change the level, clients sync automatically
  • ⚙️ Configurable via REPOConfig (hotkey, default level, warning toggle)
  • 🧠 Reflection-based — no game files are modified, survives most game updates

Usage

  • Start or join a mission (you must be the host in multiplayer).
  • Press F6 (or your configured key) to open the GUI.
  • Type the target level — e.g. 1504 — or use the quick buttons.
  • Hit LEVEL LADEN. The game reloads into the chosen level.

The footer always shows Current level → Target level so you know where you are.

Configuration

All settings appear automatically in REPOConfig (Mods menu), or edit

BepInEx/config/paul.repo.levelchanger.cfg:

| Setting | Default | Description |

|---|---|---|

| Toggle Key | F6 | Key to open/close the GUI |

| Default Level | 1 | Pre-filled level when opening the GUI |

| Show Warning | true | Show the "be careful" hint |

Notes

  • Changing the level sets the run's levelsCompleted counter, so enemy difficulty, extraction values and scaling all match the chosen level.
  • Clients in multiplayer cannot trigger a level change — the button is blocked with a hint.
  • This mod does not touch your save files or game installation.

Credits

Made by Paul. Built with BepInEx 5.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LevelChanger-1.0.1.zip
File size
17.4 KiB