Join Notifier

v1.1.1·Updated 2026-02-23

Plays a sound when someone joins your lobby. Host-only needs.

About this mod Author’s original text

Join Notifier 🔔

  • Monster Update Compatible!

Hear a short sound whenever a player joins your REPO lobby.

Message to my awesome friends and the players who use my mods.

  • I was banned from the REPO modding server when I was taking a temp leave from the server due to drama. I was not even in the server when the ban happened. As such, if you need support for my mods or just want to hang out join my new personal server on Discord:

Host-only: Only the host needs this mod installed. Other players don’t need it; the sound plays locally for the host when someone joins.

Custom Audio

  • (Optional) Add your own sound:
  • Use any.ogg or.wav file.
  • Rename it to JoinAlert.ogg or JoinAlert.wav.
  • Place it next to the DLL (same folder of my mod) to replace the included sound.

If the file isn’t found or uses an unsupported format, the mod falls back to a simple beep.

Usage

Host your lobby like normal. When any player joins, you’ll hear your chosen sound.

Config (BepInEx)

A config file is created on first run. Keys:

  • Enabled (bool, default true) — Master toggle.
  • AudioFile (string, default JoinAlert.ogg) — Path relative to the DLL folder or absolute path.
  • Volume (0..1, default 0.85)
  • Pitch (0.1..3, default 1.0)
  • ThrottleSeconds (0..5, default 0.35) — Minimum time between join sounds to prevent spam.

Multiplayer Notes

  • Only the host needs the mod. Clients do not need this installed.
  • The mod does not change gameplay; it only plays an audio cue locally.

Credits

Made by Omniscye - Under my server, we decompose.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Join_Notifier-1.1.1.zip
File size
77.9 KiB