ItemsBounceBack
Makes equippable items bounce out of hurt/kill boxes!
About this mod Author’s original text
Makes equippable items bounce out of hurt/kill boxes!
A very simple mod. No more losing items for the rest of the level when your teammate knocks you off the map (does not apply to carts, item upgrades or other non-hotbar items)
If you have any issues, report them to me through either the mod listing on the R.E.P.O Modding Discord or on github
Mod Compatiblity:
Users
Most modded items should be supported, granted they meet the criteria. If you notice a certain mod misbehaving, reach out to me or the author of the other mod!
Developers
By default, this mod populates a dictionary of all items from the ingame list, making most hotbar-equippable items bounce in non-arena levels.
The following itemTypes are ignored by default:
- cart
- pocket_cart
- item_upgrade
If you want to override a custom item's behaviour, add this mod as a soft dependency and call ItemsBounceBack.TryAddBounceEntry(itemNameString, shouldBounceBool, overrideEntryBool) somewhere in your code (this should only be called once)
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: