Impostor Mod Among Us Style
Adds impostor gameplay and lobby-host configurable settings (kill cooldown, meetings, kill range etc.) for REPO.
About this mod Author’s original text
Impostor Mod
Author: SplitBrudis
Version: 1.2.7
Adds the Among-Us-style Impostor mode to REPO.
Mod required on all clients for full features. ⚠️
Made with love over the past months — tips are greatly appreciated! ❤️
Features
- Host-configurable gameplay options:
- Kill cooldown, Kill range, Emergency meetings per player, Meeting cooldown, Vote duration.
- Hotkeys (configurable):
- Report (default R)
- Meeting (default E)
- Kill (default K)
- Host-only lobby UI to change settings; changes are synced to clients for that round.
- End-of-round popup + automatic transition to Arena.
- Voting & emergency meeting UI integrated with game flow.
Installation
Manual (download)
- Download the mod.zip.
- Extract the ZIP and copy the BepInEx/plugins/ImpostorMod/ folder into your game install folder (where BepInEx is).
- Start the game.
r2modman (recommended)
- Open r2modman and select the REPO game profile and search for the Impostor mod (Impostor_Mod_Among_Us_Style).
- Launch the game through r2modman.
Configuration
Defaults are provided via BepInEx config and can be overridden either in the config file or via the in-lobby host UI:
Some of them:
- Gameplay -> KillCooldownSeconds — seconds between kills
- Gameplay -> KillRangeSeconds — kill distance (meters)
- Gameplay -> VoteTimerSeconds — vote duration (seconds)
- Gameplay -> EmergencyMeetingsPerPlayer — meetings per player
Usage
- Host: open Lobby → Impostor Mod Settings (right side). Only the host can change settings; client sliders are shown but disabled. Host changes push to room properties and apply for that round.
- In-game hotkeys (defaults): R = Report, E = Emergency Meeting, K = Kill. These are configurable via the BepInEx config.
- When a round ends the mod shows an end-of-round popup and after a short delay transitions players back to the Arena.
Support / Donate
If you like the mod and want to support development:
- PayPal:
- Ko-fi:
- YouTube:
Reporting issues & contact
When reporting bugs please include:
- A short description of the issue and clear steps to reproduce it.
- Your output_log.txt (from the game).
Windows: %localappdata%\REPO\output_log.txt (or check the game's log folder).
Attaching the full log helps a lot — include it as a file or pastebin link.
- Your mod version and a list of other installed mods (if relevant).
Contact / Discord for feature requests and support:
Changelog
- 1.0.0 — Initial release
- 1.2.0 — Fixed freezing after voting; Added more settings; Show mod version in lobby; minor fixes
Credits
Author: SplitBrudis
Built for: the REPO modding community
License
Recommended: MIT license for code. MIT is permissive and reduces friction for other modders to use, test, and contribute.
- Code: MIT — include license.txt in the package.
- Assets: © SplitBrudis — consider CC-BY-NC for assets if you want to allow sharing but restrict commercial use. Put asset licensing into ASSETS_LICENSE.txt.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: