IKEASimulator Fixer
Fixes IKEASimulator compatibility with REPOLib 3.x. Uses REPOLib NetworkPrefabs API with PhotonNetwork.InstantiateRoomObject for proper multiplayer sync - all clients can now see, grab and interact wi
About this mod Author’s original text
IKEASimulator Fixer
A small compatibility mod for IKEASimulator. It fixes REPOLib-related crashes and improves furniture spawning.
Quick start
- Recommended: Install Mod Manager.
- Manual: download the plugin and place the DLL into your BepInEx plugins folder.
- (Optional) Put IKEASimulator.bundle next to the DLL to use bundled assets.
- Change settings in the plugin config (BepInEx/config) or in-game with REPOConfig:
Config
- EnableImmediatePhysics (bool): spawned objects have physics immediately when true.
- VerboseLogging (bool): enable detailed logs (default: false).
Notes
- If bundle or prefabs are missing, some furniture may not spawn.
- Enable VerboseLogging and check BepInEx logs when troubleshooting.
Known Issues
- Client Lag: Due to technical limitations, items added by this mod may experience persistent synchronization lag for non-host players.
- Host Load Time: The host may experience significant lag (around 30 seconds) during the initial loading phase.
Technical (brief)
- Patches IKEASimulator's initialization methods to avoid REPOLib compatibility crashes.
- Loads and caches bundled prefabs, and registers network prefabs when possible.
- Applies Harmony patches to safely handle Module spawning, Path mapping, and NetworkManager behavior.
- Adds small config options to control immediate physics and verbose logging.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackZehs-REPOLibTicxo-IKEASimulator