IAmEnemy
walk around as a random enemy when you die!
About this mod Author’s original text
I AM ENEMY!
- When you die you will turn into a ranodm enemy!
- Host must have mod for this to work
- Takes up to a minute, just wait
- controls and other settings are in conifg!
Enemy Controls
- WASD to walk
- E to toggle on and off attack mode / trigger the attack
- K to kill the currently controlled enemy and go back to spectating
- B toggles on Blend mode. Uses the Enemy's AI so its less obvious you are controling that enemy
- Space to jump / fly upwards
- LeftCtrl to fly downwards
Currently Supported Enemies
- Shadow Child
- Gnome
- Duck
- Spewer
- Baby
- Upscream
- Bowtie
- Mentalist
- Banger
- Robe
- Huntsman
- Reaper
- Clown
- Trudge
Future Plans
- iron out bugs
- nerf op enemies / buff weak ones
- add the rest of the enemies
- UI to select enemy upon death
Known issues
- Incompatible with DeathHeadHopper
- Incompatible with FreecamSpectate
- Incompatible with SpectateEnemies
- If you find errors please report them to me! and would be helpful if you gave me the logs:)
Report Bugs: Discord Link
- Help me code: Github
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack