Hunter Enhancements

v1.2.6·Updated 2025-11-01

Tweaks for Huntsman, limit his ammo, minigun mode, etc.

Screenshots 6 screenshots

About this mod Author’s original text

Hunter Enhancements Mod by PlusBlankPlus

⚠️ WARNING I TESTED THIS MOD, BUT I"M NOT SURE IF IT'S FULLY COMPATIBLE WITH NEW VERSION, I CHECKED MY MOD FUNCTIONS FOR SURE BUT I DON'T CHECKED IN MULTIPLAYER BUT ALL MUST BE FINE. ⚠️

Is the Hunter's constant firing getting predictable? This mod introduces tactical depth by giving the Hunter limited ammo, variable reload speeds, and several optional behaviors like interrupting reloads on damage, retreating while vulnerable, and a devastating minigun mode. Make the Hunter encounters more dynamic and challenging!

Gifs

Minigun Mode(reloading included):

Without minigun mode(reloading included):

Minigun mode, 5 shots(aka burst mode), delay 0,50:

Minigun mode, 5 shots(aka burst mode), delay 0,02:

Accuracy modes:

HighAccuracy - MaxRecoilOffset is 0.1, RecoilChance is 1:

LowAccuracy - MaxRecoilOffset is 10, RecoilChance is 1:

Features

  • Reload Mechanic & Skills: Hunters no longer fire indefinitely.
  • Skill Levels: Each Hunter spawns with a random Reload Skill (Fast, Medium, or Slow), determined by configurable weights.
  • Variable Reload Times: Reload speed depends on the Hunter's skill (e.g., Fast might take 2s, Medium 5s, Slow 7s by default - all configurable).
  • Vulnerability: Hunters cannot shoot while reloading, providing strategic openings.
  • Damage Interrupt (Optional): Punish careless attacks!
  • If enabled, hurting a Hunter while it's reloading cancels the reload.
  • A configurable delay is imposed before the Hunter can attempt to reload again. Don't let it recover easily!
  • Run Away While Reloading/OOA (Optional): Smart Hunters (or panicked ones) stay safe.
  • If enabled, the Hunter will actively try to move away from players while reloading or waiting for ammo renewal, seeking cover using the NavMesh.
  • Total Ammo Limit (Optional): Make every shot count.
  • If enabled, Hunters have a finite total ammo supply.
  • Ammo Renewal (Optional): If enabled (default), Hunters will run away when OOA and eventually renew their ammo after a random time (configurable range). If disabled, they run away permanently.
  • Aim Modes (Optional): Choose the Hunter's deadliness!
  • Default: Uses the game's standard aiming logic.
  • MinigunAccuracy: Tighter spread for minigun mode.
  • SniperAccuracy: Pinpoint accuracy. Hunter may walk closer before firing (no shooting through walls).
  • Minigun Mode (Optional): Unleash suppressive fire!
  • If enabled, replaces the standard shot with a rapid burst (default 10 shots).
  • Shot count and delay between shots are configurable. Great for area denial!
  • Berserker Enemies Compatibility:
  • Detects if FNKTLabs' Berserker Enemies mod is active.
  • If a Hunter is chosen as the Berserker, this mod automatically disables the Total Ammo Limit for that specific Hunter to prevent conflicts (unkillable enemies shouldn't run out of ammo). Other features remain active.

Configuration

Customize the enhanced Hunter! After running the game once with the mod, edit the configuration file at:

BepInEx/config/com.plusblankplus.huntermod.cfg

Available options:

[A. General]

  • EnableMinigunMode: Boolean (true/false) - Toggles the rapid-fire minigun mode. (Default: false)
  • MinigunShots: Integer - Number of shots in a minigun burst. (Default: 10, Range: 1-50)
  • MinigunShotDelay: Float - Delay (seconds) between minigun shots. (Default: 0.1, Range: 0.02-0.5)
  • HunterAimMode: Enum (Default, MinigunAccuracy, SniperAccuracy) - Accuracy mode. (Default: Default)

[B. ReloadTimes]

  • FastReloadTime: Float - Reload time (s) for 'Fast' skill Hunters. (Default: 2.0, Range: 0.5-120)
  • MediumReloadTime: Float - Reload time (s) for 'Medium' skill Hunters. (Default: 5.0, Range: 1-180)
  • SlowReloadTime: Float - Reload time (s) for 'Slow' skill Hunters. (Default: 7.0, Range: 1.5-300)

[C. SkillWeights] (Higher number = more likely)

  • FastSkillWeight: Integer - Probability weight for 'Fast' skill. (Default: 5, Range: 1-100)
  • MediumSkillWeight: Integer - Probability weight for 'Medium' sk

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Hunter_Enhancements-1.2.6.zip
File size
119.2 KiB