Hunter Damage Halver

v2.0.0·Updated 2026-06-04

Configurable hunter damage modification mod. Supports REPOConfig in-game real-time adjustment of damage value (0~200), one-click switch. Get that annoying hunter away!

About this mod Machine translation

Hunter, get out of here!

A R.E.P.O. BepInEx Mod that allows you to freely control the damage value of the Hunter (EnemyHunter) and supports real-time adjustment of REPOConfig in the game.

Function

  • Switchable: enable/disable damage modification with one click and restore the original experience at any time
  • Adjustable damage: freely set the hunter's damage value (0~200) through the slider, the default is 50
  • Effective immediately: after modification in REPOConfig, the next generated hunter will immediately apply the new value
  • Supports multiple people: only the homeowner needs to install it

Install

  • Make sure BepInEx 5.x is installed
  • Make sure REPOConfig is installed (for in-game configuration)
  • Put RepoFirstMod.dll into the BepInEx\plugins\hunter get out of here\ directory
  • Start the game

How to use

  • After entering the game, press F1 to open REPOConfig
  • Find "Hunter, get out of here" on the left
  • Adjust settings:

| Setting items | Description | Default value |

|--------|------|--------|

| Enable Mod | Check to enable, cancel to restore the original 100 damage | ✅ Enable |

| Hunter Damage | The damage value of the hunter to the player (0~200) | 50 |

  • Modifications take effect immediately without restarting

Configuration file

Settings are automatically saved to:

BepInEx\config\com.lhd.hunterdamage.cfg

Content example:

[General]

Enable Mod = true

Hunter Damage = 50

technical details

  • Development framework: BepInEx 5 + Harmony
  • Patch target: EnemyHunter.Awake() → HurtCollider.playerDamage
  • Configuration support: ConfigEntry (switch) + ConfigEntry (damage value, with AcceptableValueRange)

compatibility

  • ✅ Single player mode
  • ✅ Multiplayer mode (only homeowners need to install)
  • ✅ REPOConfig in-game configuration

Version history

| Version | Date | Updates |

|------|------|----------|

| v1.0 | 2026-06-04 | Initial version, fixed damage 50 |

| v2.0 | 2026-06-04 | Added REPOConfig support, switchable + adjustable damage value |

author

Li Handan (Sophomore, Digital Media Technology, Nanjing University of Posts and Telecommunications)

GitHub: [to be added]

Acknowledgments

  • Thanks to Pxntxrez for his NoSaveDelete Mod as a learning reference
  • Thanks to Lazarus's BetterTruckHeals Mod as a REPOConfig integration example
  • Thanks to the R.E.P.O. community

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknickklmao-REPOConfig

File & checksum

Filename
Hunter_Damage_Halver-2.0.0.zip
File size
72.4 KiB