Hunter Damage Halver
Configurable hunter damage modification mod. Supports REPOConfig in-game real-time adjustment of damage value (0~200), one-click switch. Get that annoying hunter away!
About this mod Machine translation
Hunter, get out of here!
A R.E.P.O. BepInEx Mod that allows you to freely control the damage value of the Hunter (EnemyHunter) and supports real-time adjustment of REPOConfig in the game.
Function
- Switchable: enable/disable damage modification with one click and restore the original experience at any time
- Adjustable damage: freely set the hunter's damage value (0~200) through the slider, the default is 50
- Effective immediately: after modification in REPOConfig, the next generated hunter will immediately apply the new value
- Supports multiple people: only the homeowner needs to install it
Install
- Make sure BepInEx 5.x is installed
- Make sure REPOConfig is installed (for in-game configuration)
- Put RepoFirstMod.dll into the BepInEx\plugins\hunter get out of here\ directory
- Start the game
How to use
- After entering the game, press F1 to open REPOConfig
- Find "Hunter, get out of here" on the left
- Adjust settings:
| Setting items | Description | Default value |
|--------|------|--------|
| Enable Mod | Check to enable, cancel to restore the original 100 damage | ✅ Enable |
| Hunter Damage | The damage value of the hunter to the player (0~200) | 50 |
- Modifications take effect immediately without restarting
Configuration file
Settings are automatically saved to:
BepInEx\config\com.lhd.hunterdamage.cfg
Content example:
[General]
Enable Mod = true
Hunter Damage = 50
technical details
- Development framework: BepInEx 5 + Harmony
- Patch target: EnemyHunter.Awake() → HurtCollider.playerDamage
- Configuration support: ConfigEntry (switch) + ConfigEntry (damage value, with AcceptableValueRange)
compatibility
- ✅ Single player mode
- ✅ Multiplayer mode (only homeowners need to install)
- ✅ REPOConfig in-game configuration
Version history
| Version | Date | Updates |
|------|------|----------|
| v1.0 | 2026-06-04 | Initial version, fixed damage 50 |
| v2.0 | 2026-06-04 | Added REPOConfig support, switchable + adjustable damage value |
author
Li Handan (Sophomore, Digital Media Technology, Nanjing University of Posts and Telecommunications)
GitHub: [to be added]
Acknowledgments
- Thanks to Pxntxrez for his NoSaveDelete Mod as a learning reference
- Thanks to Lazarus's BetterTruckHeals Mod as a REPOConfig integration example
- Thanks to the R.E.P.O. community
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: